Competency education from visual literacy and gaming for educational innovation
proposal for an instructional course design
DOI:
https://doi.org/10.54886/ibersid.v15i1.4717Keywords:
Visual literacy, Información literacy; Higher educa-tion; Gaming; Educational innovation; Life skillsAbstract
A competency-based education course, oriented to Visual Literacy and Gaming, is proposed within the framework of an educational innovation plan for promoting the academic excellence of universities and their students. The analysis starts from the theoretical assumptions of Visual Literacy and Gaming. Methodologically, the curricular integration of the course is presented as a formal education program in Higher Education acording to the ADDIE model that proposes the framework of an educational innovation plan, following a flipped classroom teaching methodology and designing the course as a Digital Educational Object (DEO) under the principles of Visual Literacy. The programming of the training course is designed as a Learning Object (LO), and an evaluation system can also be identified with competency indicators. The design of the training program is presented with the necessary conceptual framework, skills development exercises, practice to achieve competencies and evaluation indicators, which refer to the measurement based on the Visual Literacy Standards.
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
© 2007- . Authors retain their copyright, but transfer the exploitation rights (reproduction, distribution, public communication and transformation) to the journal in a non-exclusive way and guarantee the right to the first publication of their work to the journal, which will be simultaneously subjected to the license CC BY-NC-ND. Authors take whole personal responsibility on fulfilling all the appropiate ethical codes and laws, and obtaining all the necessary copyright permissions regarding their articles. Institutional and self- archiving is allowed and encouraged.